Godot status != 0x8CD5 in RasterizerGLES2 – rasterizer_gles2.cpp

To solve this error Godot status != 0x8CD5 in RasterizerGLES2 – rasterizer_gles2.cpp a way to do it is to force using OPENGL2.1 with parameter --video-driver GLES2 the complete command is :

godot.exe --path pathproject --video-driver GLES2 -e

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