The 4×4 Rubik’s Cube, also known as the Rubik’s Revenge, is a challenging puzzle that offers a new level of complexity compared to the classic 3×3 cube. Solving a 4×4 cube involves unique strategies and algorithms, and one common hurdle that solvers encounter is the issue of « parity. » (4×4 Algorithms Parity)
In this comprehensive guide, we will dive deep into the concept of parity in 4×4 cubes, explore the algorithms to resolve it, and provide valuable tips and tricks to enhance your solving skills.
What is Parity in 4×4 Cubes?
Parity in 4×4 Rubik’s Cubes occurs when the puzzle appears to be solved, but two or more pieces are incorrectly positioned. This can happen due to the cube’s unique mechanism, which allows edge pieces to rotate independently. The result is a puzzle that is seemingly solved but has an internal error.
The most common parity situation in a 4×4 cube is the edge parity, where two edge pieces need to be swapped. Additionally, you might encounter corner parity, where two corner pieces need to be swapped. Both situations require specific algorithms to resolve.
Edge Parity Algorithm
To solve edge parity on a 4×4 cube, you can follow these steps:
- Hold the cube so that the two unsolved edges are on the left and right faces.
- Perform the algorithm:
R U2 R U2 R' F2 L' U2 L F2 R'
- The edges will be swapped, resolving the parity.

Corner Parity Algorithm
If you encounter corner parity on your 4×4 cube, use the following algorithm:
- Hold the cube so that the two unsolved corners are on the front face.
- Perform the algorithm:
R2 U2 R2 Uw2 R2 Uw2 R2 U2 R2
- The corners will be swapped, resolving the parity.
Python code :
import matplotlib.pyplot as plt from mpl_toolkits.mplot3d.art3d import Poly3DCollection import numpy as np # Define the colors of the cube faces colors = ['white', 'yellow', 'green', 'blue', 'red', 'orange'] # Define the vertices and faces of the Rubik's Cube vertices = np.array([[-1, -1, -1], [-1, -1, 1], [-1, 1, -1], [-1, 1, 1], [1, -1, -1], [1, -1, 1], [1, 1, -1], [1, 1, 1]]) faces = [[vertices[j] for j in [0, 1, 3, 2]], [vertices[j] for j in [4, 5, 7, 6]], [vertices[j] for j in [0, 1, 5, 4]], [vertices[j] for j in [2, 3, 7, 6]], [vertices[j] for j in [0, 2, 6, 4]], [vertices[j] for j in [1, 3, 7, 5]]] # Initialize the figure and 3D axes fig = plt.figure() ax = fig.add_subplot(111, projection='3d') # Function to draw a single face def draw_face(face, color): ax.add_collection3d(Poly3DCollection([face], color=color, linewidths=1, edgecolor='r', alpha=.25)) # Function to draw the Rubik's Cube def draw_rubiks_cube(cube): for i in range(6): draw_face(cube[i], colors[i]) # Draw the initial state of the Rubik's Cube initial_cube = faces.copy() draw_rubiks_cube(initial_cube) # Define the 4x4 Algorithms Parity (a simple example) # In a real application, you would use actual algorithm moves parity_algorithm = [ (0, 0), (0, 1), (0, 2), (0, 3), (1, 0), (1, 1), (1, 2), (1, 3), (2, 0), (2, 1), (2, 2), (2, 3), (3, 0), (3, 1), (3, 2), (3, 3) ] # Apply the parity algorithm to the Rubik's Cube for move in parity_algorithm: initial_cube[move[0]], initial_cube[move[1]] = initial_cube[move[1]], initial_cube[move[0]] # Clear the plot and draw the modified Rubik's Cube ax.cla() draw_rubiks_cube(initial_cube) # Set axis properties ax.set_xlim([-2, 2]) ax.set_ylim([-2, 2]) ax.set_zlim([-2, 2]) # Show the plot plt.show()

Tips and Tricks
Here are some additional tips to help you navigate 4×4 cube algorithms and parity situations:
- Practice, Practice, Practice: The key to mastering 4×4 cube solving is practice. Familiarize yourself with the algorithms and practice them regularly.
- Learn Advanced Techniques: Explore advanced solving techniques, such as reduction methods and edge pairing, to improve your solving speed.
- Use Online Resources: There are numerous online resources, tutorials, and forums where you can learn from experienced cubers and find additional algorithms.
- Stay Patient: Solving the 4×4 cube can be challenging, especially when dealing with parity. Stay patient and persistent in your solving journey.
External Resources – 4×4 Algorithms Parity
For further exploration of advanced Rubik’s Cube solving techniques and algorithms, consider visiting the following external resources:
- SpeedSolving.com – A renowned community of speedcubers with forums, tutorials, and solving tips.
- World Cube Association (WCA) – The official organization for Rubik’s Cube competitions, offering rules, records, and event information.
- Cubers.io – An online platform for cubers to connect, learn, and compete in virtual solving competitions.
- Cubelelo – A popular online store for speedcubing puzzles, accessories, and resources.
Now that you have a better understanding of 4×4 cube algorithms and how to handle parity situations, you can continue to improve your solving skills. With practice and dedication, you’ll become a proficient 4×4 cube solver and take on even more complex puzzles.
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